Title: E3 2010: GoldenEye Reimagined for Wii
Subtitle: We take a look at Activision's big Wii first-person shooter and walk away very impressed.
Date: June 15, 2010
Console first-person shooters have come and gone, but the original GoldenEye is still considered one of the most influential FPS designs even a decade and a half after its system debut. The times and standards for the genre have changed and evolved over the last fifteen years, so a straight revival of the original game might feel a bit dated – Activision holds the rights to the James Bond videogame franchise and has been hard at work bringing the familiar brand back for a more contemporary action experience for Wii and DS gamers. I had an opportunity to tinker with the Wii build of the game at this year's Electronic Entertainment Expo.
Now, you might feel a little robbed that Daniel Craig is taking over for Pierce Brosnan, and the game's scenario has been almost completely rewritten. According to Activision, GoldenEye 007 is a reimagining of the GoldenEye story, just as Casino Royale shook things up with a much more gritty version of the James Bond character. GoldenEye still retains the basics of GoldenEye's story, but retells it in a way that makes sense with Daniel Craig's interpretation of James Bond.
The Wii game has been developed by Eurocom, fresh after its work on Dead Space Extraction for Electronic Arts and Visceral Games. GoldenEye 007 retains the polished scripted storytelling of Extraction with extremely well acted and animated in-game cutscenes. I was able to experience the single player campaign where the game opens up with Bond meeting up with 006 to infiltrate a Soviet base.
Now, you might feel a little robbed that Daniel Craig is taking over for Pierce Brosnan, and the game's scenario has been almost completely rewritten. According to Activision, GoldenEye 007 is a reimagining of the GoldenEye story, just as Casino Royale shook things up with a much more gritty version of the James Bond character. GoldenEye still retains the basics of GoldenEye's story, but retells it in a way that makes sense with Daniel Craig's interpretation of James Bond.
The Wii game has been developed by Eurocom, fresh after its work on Dead Space Extraction for Electronic Arts and Visceral Games. GoldenEye 007 retains the polished scripted storytelling of Extraction with extremely well acted and animated in-game cutscenes. I was able to experience the single player campaign where the game opens up with Bond meeting up with 006 to infiltrate a Soviet base.
Read the full article at:
http://wii.ign.com/articles/109/1097593p1.html
http://wii.ign.com/articles/109/1097593p1.html

0 comments:
Post a Comment